About Me

Playing video games the majority of my life made me reach a point where I wanted a new type of challenge and for me this was developing video games myself. This was something, a few years ago, I never thought I was capable of, and now here I am having made several games after rigorous study and practice of engines such as Unity and Unreal to the accompanying programming languages C# and C++.

I have worked for a small game studio as a gameplay programmer and even tried my hand at app development as part of a start-up. Throughout this journey I have also developed interests in things such as AI, LLMs, robotics and any technological advancements that will ultimately help people.

(This website was made using HTML, CSS and Javascript)

  • Game Development
    Programming game logic and mechanics using C++ and Unreal Engine 5 as well as C# and Unity
  • UX/UI
    Profficient at designing and implementing UX/UI using figma and Flutter/Dart for IOS and Android mobile applications
  • Web Development
    Web app development using HTML, CSS and Javascript
  • 2024 - 2024
    Gameplay Programmer Intern at Nerd Monkeys
  • 2023 - 2024
    Designing and implementing UI for start-up company, Bloqi
  • 2022 - 2023
    Several 3D games created using UE5 and C++
  • 2021 - 2022
    Digital Marketer at Abacus Wills and Trusts Global
  • 2023
    Game Development Bootcamp with Playback Studio
  • 2022
    UE5 C++ Developer course from Udemy/Epic Games
  • 2022
    CS50x Computer Science course from Harvard University
  • 2020
    BEng from University of Portsmouth

My Work

So Cold Barn

Unity: Box-pushing puzzle game made within a team as part of indie game studio - Nerd Monkeys. My focus was on gameplay programming, UI and debugging.

Demon Cat Adventures

Unity: Full game including UI/UX elements, animations, and gameplay mechanics. Helped with my undersanding of the whole game making process, such as level design.

Bloqi

Figma/Flutter/Dart: UI development of a social platform bringing a Twitter-like experience to the TikTok generation in university.

Simple Shooter

Unreal Engine 5: Basic 3rd person shooter game developed to improve my skills in animation, AI enemies and character movement.

Crypt Raider

Unreal Engine 5: Puzzle game where the player must steal a valuable statue from a crypt and escape. Helped with my modular level design and debugging skills as well as lighting using Lumen.

Obstacle Assault

Unreal Engine 5: This 3rd person obstacle course is the first game I created that introduced me to many of the fundamentals in game development, level design and C++ game programming.

Toon Tanks

Unreal Engine 5: Tank shooter game that helped me bountifully in the C++ side of game development.

Contact Me

thesaurav@icloud.com

+44 7598459780

Download CV